Also keep in mind i am very new to AI, and the sample code only generate random number and pauses every 500 millisecond when a new number is leading. the code is programmed in C# and i used a tool called Snippet Compiler to run, and compile it which can be found here: http://www.sliver.com/dotnet/snippetcompiler/
To run it just download snippet compiler, then select .Net Framework 3.5 then run.
- Code: Select all
using System;
using System.Collections.Generic;
public class ColumnPick
{
static System.Collections.Hashtable m_ht
= new System.Collections.Hashtable();
//we use enum to create our coin
public enum Face { Zero =0, One = 1, Two, Three, Four, Five, Six, Seven, Eight, Nine };
private static string[] m_faces = Enum.GetNames(typeof(Face));
//if you do not define a random variable outside of your functions,
//you will get the same random number
private static Random r;
private static Face m_lastface;
private static Face m_curface;
public static Face toss()
{
r = new Random(DateTime.Now.Millisecond);
int value = r.Next(0, 10);
return (Face)Enum.Parse(typeof(Face), m_faces[value]);
}
public static void RunSnippet()
{
Face face;
foreach (string s in m_faces)
{ face = (Face)Enum.Parse(typeof(Face), s);
m_ht.Add(face, 0);
}
int maxIndex = 15000;
int index = 0;
while (index < maxIndex)
{
face = toss();
if (!m_ht.ContainsKey(face))
m_ht.Add(face, 1);
else
m_ht[face] = (int)m_ht[face] + 1;
int zero = (int)m_ht[Face.Zero];
int one = (int)m_ht[Face.One];
int two = (int)m_ht[Face.Two];
int three = (int)m_ht[Face.Three];
int four = (int)m_ht[Face.Four];
int five = (int)m_ht[Face.Five];
int six = (int)m_ht[Face.Six];
int seven = (int)m_ht[Face.Seven];
int eight = (int)m_ht[Face.Eight];
int nine = (int)m_ht[Face.Nine];
if ((zero > one) && (zero > two) && (zero > three) && (zero > four)
&& (zero > five) && (zero > six) && (zero > seven) && (zero > eight)
&& (zero > nine)){
m_curface = Face.Zero;
index = zero;
}
else if ((one > zero) && (one > two) && (one > three) && (one > four)
&& (one > five) && (one > six) && (one > seven) && (one > eight)
&& (one > nine)){
m_curface = Face.One;
index = one;
}
else if ((two > zero) && (two > one) && (two > three) && (two > four)
&& (two > five) && (two > six) && (two > seven) && (two > eight)
&& (two > nine)){
m_curface = Face.Two;
index = two;
}
else if ((three > zero) && (three > one) && (three > two) && (three > four)
&& (three > five) && (three > six) && (three > seven) && (three > eight)
&& (three > nine)){
m_curface = Face.Three;
index = three;
}
else if ((four > zero) && (four > one) && (four > two) && (four > three)
&& (four > five) && (four > six) && (four > seven) && (four > eight)
&& (four > nine)){
m_curface = Face.Four;
index = four;
}
else if ((five > zero) && (five > one) && (five > two) && (five > three)
&& (five > four) && (five > six) && (five > seven) && (five > eight)
&& (five > nine)){
m_curface = Face.Five;
index = five;
}
else if ((six > zero) && (six > one) && (six > two) && (six > three)
&& (six > four) && (six > five) && (six > seven) && (six > eight)
&& (six > nine)){
m_curface = Face.Six;
index = six;
}
else if ((seven > zero) && (seven > one) && (seven > two) && (seven > three)
&& (seven > four) && (seven > five) && (seven > six) && (seven > eight)
&& (seven > nine)){
m_curface = Face.Seven;
index = seven;
}
else if ((eight > zero) && (eight > one) && (eight > two) && (eight > three)
&& (eight > four) && (eight > five) && (eight > six) && (eight > seven)
&& (eight > nine)){
m_curface = Face.Eight;
index = eight;
}
else if ((nine > zero) && (nine > one) && (nine > two) && (nine > three)
&& (nine > four) && (nine > five) && (nine > six) && (nine > seven)
&& (nine > eight)){
m_curface = Face.Nine;
index = nine;
}
Console.Clear();
Console.WriteLine("Zero: {0}", zero);
Console.WriteLine("One: {0}", one);
Console.WriteLine("Two: {0}", two);
Console.WriteLine("Three: {0}", three);
Console.WriteLine("Four: {0}", four);
Console.WriteLine("Five: {0}", five);
Console.WriteLine("Six: {0}", six);
Console.WriteLine("Seven: {0}", seven);
Console.WriteLine("Eight: {0}", eight);
Console.WriteLine("Nine: {0}", nine);
if (m_curface != m_lastface){
m_lastface = m_curface;
System.Threading.Thread.Sleep(500);
}
}
}
#region Helper methods
public static void Main()
{
try
{
RunSnippet();
}
catch (Exception e)
{
string error = string.Format("---\nThe following error occurred while executing the snippet:\n{0}\n---", e.ToString());
Console.WriteLine(error);
}
finally
{
Console.Write("Press any key to continue...");
Console.ReadKey();
}
}
private static void WL(object text, params object[] args)
{
Console.WriteLine(text.ToString(), args);
}
private static void RL()
{
Console.ReadLine();
}
private static void Break()
{
System.Diagnostics.Debugger.Break();
}
#endregion
}